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AI Insights · Timothy · October 2021

Top 5 iOS Toddlers Games in France: Q3 2021 Performance

Discover the performance of the top 5 toddlers games on iOS in France during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 iOS Toddlers Games in France: Q3 2021 Performance

The third quarter of 2021 saw notable trends in the performance of the top 5 toddlers games on iOS in France. Here’s a detailed look at their weekly downloads, revenue, and active users.

My Talking Angela 2

My Talking Angela 2 from Outfit7 Limited launched mid-July 2021 and experienced significant activity throughout Q3. Weekly revenue peaked around $587 in late August but saw a sharp decline to $78 by the end of September. Downloads started strong at 40.4K in the week of July 19 but gradually decreased to 4.4K by the quarter's end. Active users mirrored this trend, peaking at approximately 90.3K in late July and dropping to 27.8K by the end of September.

Makeover Games: Makeup Salon

Makeover Games: Makeup Salon by Salon™ maintained a steady weekly revenue, peaking at $1.8K in late August. Downloads fluctuated throughout the quarter, with a high of 7.1K in mid-July and a low of 3.5K in mid-September. Active users showed a slight upward trend, reaching 27.2K in late August before stabilizing around 23.1K by the end of September.

My Talking Tom

My Talking Tom from Outfit7 Limited displayed consistent engagement. Weekly revenue saw a notable increase to $334 in mid-September. Downloads varied, peaking at 7.7K in early August before dropping to 3.7K by the end of September. Active users remained relatively stable, with a peak of 86.7K in mid-August and a slight dip to 66.4K by the quarter's close.

My Talking Tom Friends

My Talking Tom Friends also from Outfit7 Limited, showed modest revenue growth, peaking at $232 in mid-September. Downloads saw a high of 6.5K in late July but decreased to 2.4K by the end of the quarter. Active users reached a peak of 67.1K in early August, gradually declining to 49.6K by the end of September.

Hill Climb Racing

Hill Climb Racing by Fingersoft maintained steady performance with weekly revenue peaking at $446 in early August. Downloads fluctuated, reaching a high of 7.5K in late July and stabilizing around 4.6K by the end of September. Active users showed resilience, peaking at 48K in early August and ending the quarter at 42.3K.

These insights demonstrate the dynamic nature of the toddlers' game market on iOS in France during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021